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What was the last game you played? Video game, board game, world building game?
In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers take on the world of games by figuring out what makes them challenging, fun, and addictive! Kids love games. Board games are still wildly popular, despite the profusion of video gaming devices that reach audiences as young as toddlerhood. World-building games such as Settlers of Catan and Dungeons & Dragons are played by hundreds of thousands of people worldwide, both online and in living rooms, and gaming conferences occur around the globe, including hundreds in the United States alone. This makes gaming a perfect backdrop for learning new skills!
This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Educators use games as a way to introduce logic, collaboration, and persistence in classrooms, and Game Logic is the perfect companion. Kids explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields.
Game Logic includes hands-on STEAM activities and critical thinking exercises related to games. Fun facts, links to online primary sources and other supplemental material, and essential questions encourage readers to dive deeper into the games they love to discover what makes them tick.
Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.
From the Publisher
Nomad Press books bring learning to life in a unique way, promoting independent and interactive learning.
Invent marvelous creations such as these!
• Your very own country • A new kind of board game • A comic book • A video game • A better way of doing a chore
Invention and creation are hallmarks of learning!
From engineering marvels to a new business, innovation is the key to making something new and useful.
Micronations: Invent Your Own Country and Culture with 25 Projects
Comics: Investigate the History and Technology of American Cartooning with 25 Projects
Amazing Leonardo da Vinci Inventions: You Can Build Yourself
Entrepreneurship: Create Your Own Business with 25 Projects
Game Logic: Level Up and Create Your Own Games with Science Activities for Kids
Video Games: Design and Code Your Own Adventure with 17 Projects
Innovators: The Stories Behind the People Who Shaped the World with 25 Projects
The New York Times Book Review for Amazing Leonardo da Vinci
“Anderson regales us with tales of Leonardo’s brilliant, often mischievous nature, and the nearly unfathomable range of his inventions.”